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Tuesday, August 11, 2009
Arena season 7
Coming as early as August 25th we will have the new season. I am reminded of blizzard's fault. i understand they need to wipe our arena points so we can't skip a gear jump. But this may be a hard punishment. We should be able to keep a bit of the points. What I do think is a good idea is they wiping of they MMR and Arena rating, this requires us to be on the top of our game and not to be lazy with a reset. Furious is easier to get and changes will be made. But to all of you reading buy your deadly now, or ever be silent!
Labels:
Arena season 7
Monday, August 10, 2009
World of Warcraft: Cataclysm
This is the official next World of Warcraft expansion. Now I am a disappointed with no new classes but new races hit the bat to point of a home run. Worgens and Goblins, and at the same time, BAM! Horde Alliance switch, FEEL THE WRATH of me and my friends wrapping our little green hands to the enemies of the horde! Or clawing our way to victory with the might of the alliance on our side. I speculate, that with vehicle combat blizzard may be paving a way for sea combat and ship combat. In addition the goblins have a great new city. Undermine. Also in addition to all the great Mael Storm lore, we might see a huge swap in the world with the Greymane wall opening up and the goblins siding with the horde. Worgens walking the Azeorthian lands once more to scout out goblins in hope to thrash the horde. A battleground of epic preparations where land shifts and combat takes a huge strategy swap, deep in the heart of a typhoon. The Lich King set Blizzard to new heights and I am sure Blizzard can use its technologies to develop shinier and more interesting new ones.
Labels:
Cataclysm,
expansion,
World of Warcraft: Cataclysm
Cataclysm races are LEAKED! SPOILER ALERT
Please don't read if you don't want to be spoiled. Many sources have confirmed the leak. The Goblin race will be able to be played by the horde. The Worgen race will be able to be played to by the alliance. So all you spectators and predictors applaud yourself as it seems you were right. So prepare for your eyes to be amazed as you wave your hands with claws and being green!
Class of the week: Priest
Here is a new weekly column. This column will cover one class and any subject on them, this week we have a priest.
-- Recent Changes: Last patch there was a bit of a nerf to disc and something that made glyph of penance mediatory. +2 seconds to the cooldown to penance. This change effects both PvE and PvP. It seems from the naked eye that this change may not effect much but in those two seconds tanks get hit 20k and in PvP anything goes in those two seconds. If this seems to big of a nerf I would rather perfer blizzard to buff Pain Suppress rather then this again, Pain seems like a very interesting spell but a hot or something could add another interest to it.
In addition shadow got a bit of a buff with Dispersion, the cooldown was lowered to two minutes from three. In addition Improve Mind Blast got a buff with a minor MS (20%)
Lastly, Holy got a bit of a nerf with prayer of healing getting less healing for spell power. (80.7% to 52.6%)
In addition Light Well users say goodbye, Blizzard isn't looking into fixing it
Priests also have a good grasp in the SK-100 most played class, at third place with 11%.
Mana Efficiency - In shadow they cover the basics of Mana Efficiency while disc is still the king spec in Mana Efficiency because their heals are low because of the fact of low coast "heals" (more shields) Lastly, Holy is in trouble as their aoe specialization healing doesn't help Mana Efficiency nor does their nudge to use greater heal.
PvP - Still no survivability when in a stunlock or any stun unless your disc, holy and both shadow have no place in PvP with very little survivability and to long to set up heals.
Blizzard did a good job in nerfing holy priests in PvE as they had to much open space but they need to figure out how to buff shadow and holy in PvP that won't effect PvE I would recommend a new survivability spell which shares a cooldown with Pain Suppress.
Next week, a paladin! (Unless in a writing mood, then tomorrow!)
Labels:
Class of the Week,
Priest
Sunday, August 9, 2009
Caverns of time. Culling.
I want to write my on theory on why we help Arthas in Culling of Stratholme it is because if we didn't help Arthas the disease would've been more out in the air. Something else which is important is because if we didn't help Arthas the infinite agents would've killed him and thus Mal'ganis would still be around with the Lich King, except just Nerz'hul. Next it is because if we didn't help Arthas the implications on the world would be terrible. Plus we would be fighting a new enemy who might be even more powerful. My question is what does the infinite have anything to gain from screwing up history? Another thing that could've been possible was the infinite would take Arthas and change him to their own bidding. But something I wish was if blizzard made us lose a battle in Caverns of Time, I would love to see the impact.
Labels:
Arthas,
Culling of Stratholme,
Lich King,
Nerz'hul
Saturday, August 8, 2009
Bug alert!!! update
The hammer bug, wasn't a bug there is an achievement for it, The faceroller. Next time you get the hammer wait till hes about to die then use him. Hilarious achievement name.
Taeo UI view
Below I show two pictures of the Taeo UI. I tried it out today and here is my review.

First off the installation went off a bit messed up but it was from my own stupidity. Another problem is whenever I change my resolution my bars get all messed up and I have to reset it but there is no way to prevent that either. What I really like about the UI is its minimal impact on everything. Also sexymap's very nice look. One thing I'm against is pitbull because I prefer Blizzards own bars to that. But I like the use of bartender and Elk'sBuffBars to keep using this UI for a while. The last complaint is something I applauded before was bartender. I prefer Dominos because of its much more simple use. An very Interesting UI I hope to see it get better.
Addons Used:
!BugGrabber Bagnon Bartender BugSack ButtonFacade
Cartographer Chatter ClassTimer ElkBuffBars gdFont
Grid kgPanels OmniCC Postal Quartz SexyMap
SharedMedia SLDataText SLDT_Experince TaeoUI TipTac


Labels:
taeoui
Crazy world of warcraft players.
Today I modified my UI, to the beloved taeoui. I finally got it to work and I tinkered with it a bit. Then I got a whisper to join a group for H UK and I saw a wonderful opportunity to learn my UI. Then I landed a group with the mentally insane. These guys were strange as heck. The rouge was either being annoying or role playing a resto shammy. First off, I respect Role playing and enjoy it, but I stop when it gets too far into another class. Next the tank with 40k... well he was crazy. He charged everything and I am not not a hick! Now healers everywhere do you know hard it is to keep mana that way when your group pulls everything, each and everything in 5 seconds? I recommend to all healers find a group and run that and you'll develop mad man mana management. Okay I'll continue on. The elemental shammy probably tanked half of it! Now the most normal person was the warrior dps who would say pineapple every 5 minutes. Now I wonder, is there anyone really sane who plays world of warcraft? I just don't know anymore.
Friday, August 7, 2009
Loot watch 5man
Trial of the champion a loot horde!
Edge of Ruin Pallys, dks and warriors get ready to fight over this one!
With freakin' 203.7 dps from a heroic mode trial you'd better roll high for this one.
Spectral Kris Brilliant item with a blue slot, perfect for any lock and mage
"Hey you forgot about s priests and elemental shammies." No I didn't... Heroic mode trial btw.
True-aim Long Rifle Nice slow with 141.5 dps, I smell a lot of hunter ninja
and a bunch of rouge and warriors /leave... Heroic trial
Peacekeeper Blade Perfecto tanking item, expertise might be a waste if you are already
maxed out but swap a few pieces of gear and you'll be fine or switch a few gems. Heroic trial
And thats it... wait i didnt do normal, check in later...
Labels:
loot,
Trail of champion
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